Mechwarrior 5 lbx 10. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of. Mechwarrior 5 lbx 10

 
 Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king ofMechwarrior 5 lbx 10 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit

Through 8 different runs of this game now, I think I've bought like 98% of the mechs I actually use and only managed to salvage and drive one or two from random salvage lists. Changed all LBX autocannons' names to new naming scheme: LBX/10-SLD and LBX/10-CLU for Solid and Cluster. I haven't found a mission where this thing wasn't useful. 63 Yet Another Mechlab. You're clearly the deadliest MechWarrior who ever lived, who's never thrown a single miss downrange, and has been appointed by the ilKhan to correct all others in their errant ways, no matter how petty. Adds Clan weapons to the game. LBX-10 in the right arm, 3 Medium Lasers in the left. But overall the LB-10x SLD is probably the best ballistic gun in the vanilla game (alongside normal LB-10 and UAC5) #2. Weapons can be attached to weapon hardpoints found on 'Mechs. Next up is the 90 ton Hero Cyclops, the CP-S. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. As for the mechs outperforming clantech? That's a pretty good joke. 688. a Champion with an LBX-10 and 4 Medium SB Lasers will slice through raids and make decent work of a demo mission. There is a gatling machine gun w/ 400m range in the YAW mod irrc - very rarely found however it appears to be way overpowered. As others have mentioned, the damage coverage pays out however much money it would cost to repair the damage you took, unless you took more damage-cost than you negotiated to get. LBX-10 solid slugs have more than double the dps and they are a medium sized weapon. videogame_asset My games. Yet Another Weapon Clan. Weight: 8 tons AC10: DAM: 10 RPM: 20 DPM: 200 HPM: 60 Weight: 12 tons This relationship remains the same at higher tiers, meaning a tier five AC10 has an. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large. 7 rounds per minute for a total of 267 damage per minute. (AC 2/5/10/20 - UAC 2/5/10/20 - LBX 2/5/10/20 - Gauss) GAR-A: Removed Structure bonuses from LT, RT, LA, RA, LL, RL; Added +20 Armor on LT, RT; Added +15 Armor on LA; Added +26 Armor on RA; Added. Annihilator with 2 rac-5' and 2 lbx 10 clusters. That is the difference between hitting the center of a mech and spreading the damage to the sides. Description[ edit] Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds". All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I thought LBX's were like shotguns, but. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. videogame_asset My games. afrofrosch • 4 yr. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. B0E N0E. For standalone mech mods that are NoT part of yaml ir something else how do they land. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. The variant piloted by Phelan Wolf at his Trial of Position to test out as a MechWarrior on 21 July 3051. 351. not accounting for equipment levels, all single-slug autocannons of all sizes round out to roughly 400 damage-per-tonneOP Heavy Versions of nearly every weapon type. Right up until you start getting Tier 5 versions from Cantina Missions. I calculate damage/accuracy is based off your current speed, so you'll take a. Crits: LBX is 6; AC is 7. Another melee-focused version of the Centurion replaces the AC/10 dropping the lasers with a LBX/10 and one Snub Nose PPC located in the right arm. They always have assault mechs so long as you're more than a 6 skull. Hilariously so. Mind the ER PPC travel time though. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. One warning: the cockpit hitbox must be huge, because both times I've died to headshots were in Mr. Reliable ballistics + ECM. ago. About this mod. I'm not a developer so I have no idea how hard it would be to implement, but it would be sick if there was some way the LBX could be made lore accurate and you could swap between slug and cluster at will (obviously having to put the separate ammo types on your mech). It weighs 11 tons. Add-Ons. My second PXH-1 has an ER large and a pair of ER. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission. Added mode switch to all. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. Cnd-9 has an insane lbx-10 cooldown, by far my favorite mech for that weapon. When you get good enough you can ine shot the Igors. The AC20 is good if you like a closer range cannon that. The way the A. Atlas-K. I've soloed the final mission with just the atlas without losing any limbs or armor. September 2021 Patch Notes. 2 H=1. Work to establish your Mercenary. Note: Rate of. The other centurion I'd recommend is the D variant with an LBX-10. The ST's keep heat down, can send 240+ LRM's while closing distance without overheating, and a single shot from the 4xML's finishes them off if needed. Some people. The variant piloted by Phelan Wolf at his Trial of Position to test out as a MechWarrior on 21 July 3051. Added mode switch to all LBX Autocannons. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Anyway i might run AC/2. Supports vanilla savegames and mech mods. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I usually run either 1 or 2 pairs of medium pulses on. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Use ER LL, a PPC and LRM 5. I feel the best AI loadout is AC5s or 10s, combined with LRMs. It is a first-person shooter game, the latest sequel to the MechWarrior series. Though it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. After 3034, they can appear. Mods. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. Am I missing something? 12 UAC is better but weighs a bit more. Anyway i might run AC/2. View Posts. Structure: 269. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. If you enjoy the hero mechs Dragon DRG-SDW Sidewinder for its mobility and the Thunderbolt TDR-5S-T Top Dog for it's medium laser boat ability in a heavy chassis, you may find the QKD-5A/5K. Ironically, I am having a hard time finding rifle ammo. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). For a MechWarrior life is war and the only true peace is death. Hero banshee is a GREAT assault mech. Games. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. Members Online. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. Basically dual LBX 10 is 20 points of damage that runs cooler and is 2 tons lighter than dual AC 10, but is not as useful at long range as a dual UAC 5 or AC 10. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. Premium Powerups Explore Gaming. file size 1. Drop the AC 2 for a. The main reason for these variants is to have the. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). 6Mpls, Lbx10 solid. That being said, your loadout is just about as good as the 10z can get, really. Just lost the LBX-10 in a story mission and now off to find another one. You explode anything in front of you, but it takes like 3-5 double-tone ammo packs to sustain a whole mission for a total of 6-10 tones of ammo and as many crit slots. Requirements. It hits hard and has a fairly quick reload. these shells also get a higher crit chance. An autocannon is a type of rapid-firing, autoloading direct-fire ballistic weapon, firing high-explosive, armor-defeating rounds at targets in bursts. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. The Vultan in MW5 is a decent medium stopgap mech. Time/Shell is the time it takes for each shell to fire when the trigger is pulled. With the Sept. Reply. It comes in like an absolute wrecking ball, and I’m not going to let the AI into it, dirtying up. 1. It depends on the mech you've put the LB10 on and what weapons. If you don't have the latest DLC they won't spawn as an enemy. LBX mode switch requires Yet Another Mechlab. At that point it becomes a legging machine. close. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. The Twin AC/20 is such a brawl buid or switching it for a LBX Variant can also work. I generally find it much better then AC 20s and frees up a lot of space for more heat sinks and weapon options. The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. Cluster rounds should also fire in a cylinder pattern instead of a cone pattern so their accuracy doesn't drop off as rapidly with rangeThough it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. M-Rifle - increased to 1200 m/s. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. 500 damage per minute. Welcome to my first impression video for Mechwarrior 5: Mercenaries. STALKER STK-3FB. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. It fits quite nicely into the Boar's Head. Or is it just me? I know the slugs are only 13 compared to the 16. View Profile View Posts. I like it. Due to this, autocannons were grouped into generic "classes" of similar common. In theory with double tapping you can do more damage for less weight with the UAC/5. The following list contains a total of 1,077 'mech variants from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ; Astryn Collection (by Andrew Pappas) ; BM_Arthur (by Arthur Battlemech) ; BM_Dragonslayer (by Koi) ; BM_FireMoth (by KodiakJ) ;10% internal 5% internal. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Better. UAC is fine with two. MechWarrior 5: Mercenaries. So, I thought I might as well try to see if I can't work up a list of mechanics that seem to differ in Mechwarrior video games compared to actual lore/TT rules and such. Changed ATMs to have Artemis tag (for YAML quirks etc). By comparison, the M61 has an 8-milliradian dispersion. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. king crabs make pretty viscous brawlers, dual ac 20 or dual gauss is the way to go. If you need better mechs, go to easier areas where you can complete the missions without incurring expensive repairs and farm c-bills to buy mechs. I usually go ammo so it’s always ready. The Auto Flak is similar to the LBX but with less destructive, and a much higher amount of projectiles being fired at much higher rate of fire. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. ) May 29, 2021 @ 10:37pm. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. I feel the best AI loadout is AC5s or 10s, combined with LRMs. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. That said, with 4 uac5 or 4 lbx-10 solids. Increased LBX Spread to -10% in LA (from -5%). 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. ago. I thought LBX's were like shotguns, but this is a solid slug version. Because of it's shotgun nature, LBXs can be better for cockpit shots, allowing a little bit of forgiveness if your shot is slightly off. Level 4 LBX cannons will run you 2. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. 0 coins. MechWarrior 5: Mercenaries. #7. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large variety, Heavy Anti-Mech Missiles and more! Weapon's ammo boxes have way more than the usual ammo for greater. Like many pieces of advanced technology, the LB 10-X became LosTech in the Inner Sphere after 2840 during the maelstrom of the early Succession Wars. 1E is for energy based play and the rest are for ballistic hardpoints. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Thank me later. Dakota Apr 19, 2017 @ 10:24am. Rahnzan • 2 yr. They will just show up randomly in shops, no particular region. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. This requires Yet Another Mechlab (the switch function). Some examples using the LBX and AC/5 (or AC/2) combination. And that's key. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. Armor: 512/538. MERCTECH v3. Add extra ammo or another heat sink to taste. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Take off 2 points of armor and use a half ammo. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. >LBX 10-X AC: what if LBX 10 SLD but worst at SCD, still a LBX 10, I personally consider this a sidegrade to the AC/10. Lorewise LBX are rarer and cost much more since they are of a much higher level of technology. Upgrades include weapon range boost, ballistic reload time reduction, run speed boost, torso twist speed boost. This update marks a new dawn for MWO as we forge ahead in 2023 and beyond. Testing rare weapon. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. MechWarrior 5: Mercenaries. All vanilla game savegames and mechs / loadouts will be. No mods needed. True in table top but no longer true in MW5. Buff Lbx-10 Please Started by SpiralRazor,. Best I can suggest is: Cyclops 11-P with either twin UAC-5 or twin LBX-10 Slug. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Its a small, lightweight weapon that peppers a target with shrapnel. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. What i feel the interpretation on that ability. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. Fast and mobile. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. videogame_asset My games. Everyone knows this to be the case. All settings can be now changed and immediately applied in-mission. This build stays close to the original and features its long-range missile pods as well as the medium pulse lasers in the arms. Yet Another Revamped Quirks and Equipment. Mission 3: 2 AC/20's. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. Try finding a mech with 4 med bal slots and you will be pounding things to dust. 0 % ; Medium-ranged weapon projectile speed modifier. 5) Medium Pulse Laser Heat reduced to 2. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. #4. The LB10X should be able to freely switch between cluster and slug ammo. I consistently have 10 or 15+ Tier 5 LBX AC10 Slugs from doing Cantina missions 👍🏿. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. The standard LB is a shotgun, it does shotgun things. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Games. This can be both good and bad. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. Updated MML and RAC emitters. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Double heatsinks to seal the deal. Early on its worth it to invest in these mechs as its hard to get double heat sinks. I went with the ac20bf and srms with chem lazerz so I can manage the heat pretty much constant fire . Happy hunting! < > 1E or 2A if you have a choice but they're all essentially the same. Prone to running out of. 3. Support the Channel me on Twitch! "Gaming Creator. Lb 10-X autocannon ammo? : r/Mechwarrior5. 6 MB. Valheim. I've thought about switching out to the srm, actually. LB 10-X ACs, are very strong. Created by 蛍Firefly. Two LBX-10 Cluster shots is a total of 30 damage, and they have the fastest recycle time in the entire Autocannon Family. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. LBX/10 Slug: Dam=10, Rof=22. Add-On. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. It's not proportionate at all, it sucks, and that's what I had to do. Timberwolf Classic. Kite the hell out of enemies. I personally haven't seen one but putting my 2 cents to the discussion, some people have mentioned specifically you'll see them around areas where in lore Wolf's Dragoons will be at, and I THINK it's after the year 3020 so you might wanna check around Steiner/Liao border areas and look there. As to if it is good or not, it depends on if you like the hardpoints. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. Games. So ALT+1, ALT+2, etc. The thing is a monster. Quintessa-K • 10 mo. Victor Basilisk build. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Advertisement Coins. The size of the shot caps the number of rounds stored in a. The only DLC I have is HotIS. Mad Cat 2B. MW5 Weapons tier lists (YAML included) SLas- Never actually used them. 5 heat sinking. Just the underlying mechanics. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. LBX-10, 10 damage if ALL the buckshot hit. In this video I will show you the gameplay of a full mission as well as the MechLab wher. Patch Date and Time - September 21st 2021 @ 10AM – 1PM PDT. OneKingDown. Almost twice a "regular" Ultra AC/5. 4 12. If you want to play the alpha-peak game, then LBX might be better. ; Medium-ranged weapon spread radius modifier: -5. All 'Mechs can use all equipment (ECM, AP, Jump Jets). MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. or cone of damage is much larger with the LBx version compared to the AC versions, even though the regular AC comes out in more of a 'stream' than a cluster. The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. Report. the LBX 10 or 20 make some sense at realy close range, especialy as the IS LB10 is lighter and takes up less slots than the IS AC10, and at longer ranges all the LBX sizes have a use to scare off Light Mechs but yes, otherwise I completely agree with that assessment. The best Medium Mech is the GRF-2N. However what's different is that it stays the single slug the entire duration of its optimal range (including when hitting a target) and only then airbursts into a shotgun effect when it passes that range. The LBX-10 Solid Shot is superiour to the AC/10 in virtually every way and for the UAC/5 there's arguably no reason to use it over the AC/5 if you stack ROF upgrades since if you factor in jamming then the AC/5 has vastly more effective DPS over it. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod Options. Going to take another look at the lbx 10 solids soon I think based on the other comments. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. Once the armor over where they are located is gone, those components can be damaged and destroyed - but they have to go. ago. necro55. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. Has better reload speed and velocity compared to an AC10, with less heat per shot and it weighs one ton less. Image: Piranha Games. SRM4, 2 med lasers, and an AC20. The Shiva E assault jet fighter (Flying Beatstick, Beatstick Shiva), which has 2 LBX-20 shotguns and 2 LBX-10 shotguns, with advanced Bloodhound radar. LBX have good range so i would probably even drop. Edge: UAC 5 Slots: AC 10 = 14 > LBX 10 = 12 > UAC 5 = 10 Edge: UAC 5 The spread makes the LBX 10 more useful at SRM range rather than it's full 540 m range. UAC/5 - 1200 m/s to 1300 m/s. 5. Twin tier 5 AC/20s, 3 tier 5 medium lasers. LBX AC/10 SLD - from 800 m/s to 1100 m/s. 0 FEATURES: Mechs now have a "Knock-Down" feature. The gameplay loop in Mechwarrior 5, unlike the turn-based Battletech, simply doesn't lend itself well to ambushes, jump jet play, etc. Large version of all 3 weapon types, and ams. r/Mechwarrior5. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. fandom. 3 tons of ammo and the rest are heat sinks/armor. net (thanks broken Covid brain). But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. Without question, that's not true :-) The Atlas K has same armor, AMS slot and about 10t more free tonnage for weapons. close. StarMapMouseOver_V3_07 -. MechWarrior takes the opinionated stance that a battle is one IS lance (1-4 'Mechs) of up to 400 tons versus the world. Again, dual Gauss for the Premier sniping experience. 8 (20% of missiles miss because of spread) 0. For cantina upgrades I put on the 5 percent armor boost. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. Cyclops Sleipnir is arguably one of the best assault mechs, if not the best, due to the twin torso mounted gauss rifles. ; From MechWarrior Online:. 8/10 would buy. Yet Another Special Variant. The point of impact. Fires shotgun like fragments that. They feel more like they are abusing the rules to try to get head hits and TACs. Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. VL-2P This variant of the Vulcan mounts EW countermeasures and an active probe alongside the usual complement of flamers and machine guns. Just not my style but a Fortune can be a nasty closer. 700 something in a raven 4x. Subscribe to downloadYet Another Mechlab. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. Just be careful since these weapons can jam when fired on cooldown. 0 coins. I've played about 10 hours past where I was able to buy an LBX 10, but have never encountered ammo for the gun. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. 🥳 I have a KGC - CAR with 4x gold LBX10 Solid slugs. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. Dual Gauss is my goto and generally on a hero cyclops. Until you can get a mech that has its main firepower in the torsos you'll need to focus on protecting that gun arm on the Centurion as much as possible. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. We all move 74 KPH and are remarkably hard. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. Image: Piranha Games. Use unlocked arms for the best effect while aiming. Structure: 269. The speed is what makes it good for me, base speed of 64km/h. If you can spare it, fly wayyyyyyyy north into kurita space around luthien/port arthur with about 20m cbills. 69 tons. What makes the Madcat great: Nicely high hardpoints. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. 5 seconds, but that gives those hot Heavy Rifles time to cool off. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Free Tonnage: 40. The 2T Vulcan is a curious ‘Mech that's designed primarily for Support attacks but also mounts an AC/2 - one of the longest range weapons available. Doesn't drop its arm in the mud if a warm breeze passes by. MechWarrior 5: Mercenaries. BATTLETECH. Most of the mechs are lore-accurate, some, however, are shamelessly ripped off of Roguetech, the greatest game ever! Included Normalish Variants. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. But it can be used as weapon, like a glass shard or any pointy object. That's reasonable for an arcade-style game, but this. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of.